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-   -   mixing 8bit & 16bit features in a personality? (http://www.rdmprotocol.org/forums/showthread.php?t=1259)

dj41354 June 19th, 2017 07:10 AM

mixing 8bit & 16bit features in a personality?
From what I can tell, most fixture manufacturers that have fixtures with a 8bit/16bit attribute setting, use this setting to affect all features within a fixture personality. For example the 16bit setting (if available) is often used with the the RGB channels for finer control of the color, but it will also affect MasterDimmer, and MotorizedZoom features if they are present. Is it ever the case that a fixture personality would have 8bit/16bit color adjust attribute selection, but only a 8bit MotorZoom attribute? (It seems like 8bits are plenty for a MotorZoom mechanism). It occurred to me that this might be more a question about how consoles work.. do they typically have only a single 8bit/16bit attribute setting that apply to all features (slots) within the fixtures personalities, or do they allow separate 8bit/16bit control slots within a single personality?
Thanks in advance for any insight on this..

sblair June 19th, 2017 10:32 AM

It is very common in most moving lights to have a combination of both 8 and 16 bit parameters. I've never seen one that will use all 16-bit parameters...

dj41354 June 19th, 2017 11:07 AM

Thanks Scott...

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